Virtual Reality
Introduction: What is VR, applications, basic components of VR, Success stories of VR and challenges, VR hardware, visualization, VR content generation and storing?
Human Senses and VR: Discussion on how human senses correlates to VR such as Visual system, Auditory System, Olfaction, Gustation etc.
Three dimensional geometry theory: coordinate system, Vectors, Line, plane transformation etc.
The rendering pipeline: Geometry and vertex operations, culling and clipping, screen mapping, scan conversion or rasterization, fragment processing, texturing etc.
Antenna Theory and Design
Antenna Fundamentals–Basic Radiation Mechanism, Common Types of Antennas, Antenna Parameters –Impedance, Bandwidth, Directivity, Gain, Efficiency, Beamwidth, Polarization and Efficiency , Equivalent Circuit of Antennas, Antenna in receiving mode, basic concept of circular polarization, axial ratio, polarization loss factor.
Modern Algebra and Tensors
Sets, groups, fields, rings, isomorphisms, vector spaces, modules; vectors and tensors in a finite dimensional space, vector and tensor analysis in euclidean space, curves and surfaces in three dimensional euclidean space, eigen value problem and spectral decomposition of second‐order tensors, fourth order‐tensors.
Microelectronics and Microsystems
This course provides basic understanding on the design, fabrication and system development aspects of microelectronics/ microsystems. This enables to understand and apply common principles of sensing and actuation at micro/ nanoscale. The course also gives a broad perspective of application areas and commercialization aspects of MEMS and microsystems.
Topics:
Wireless Mesh Network
Introduction and overview of Wireless Mesh Networks, Evolution of Wireless Mesh Networks, Architectural issues in Wireless Mesh Networks, Capacity of Wireless Mesh Networks, Layerwise Protocol design issues in Wireless Mesh Networks, MAC layer protocols for Wireless Mesh Networks, Network layer protocols for Wireless Mesh Networks, Transport layer protocols for Wireless Mesh Networks, Load Balancing in Wireless Mesh Networks, Wide Area Wireless Mesh Networks, Design issues for Wide Area Wireless Mesh Networks, Resource allocation problems in Wireless Mesh Networks, Hybrid wireless mesh netw
Software Engineering
S/W life cycle; problem of S/W production and the need for S/W engineering; Concepts and techniques relevant to production of large software systems: Structured programming, top down design and development, information hiding; strength, coupling and complexity measures; procedural, data, and control abstraction; specifications; organization and management of large software design projects; program libraries; documentation, design methods and testing; several programming projects of varying size undertaken by students working singly and in groups using software specification tools, S/W proje
Data Structure and DBMS
Review of basic data structures and their realization in an object-oriented environment. The following topics will be covered with emphasis on formal analysis and design: Dynamic Data structures; 2-3 trees, Red-black trees, binary heaps, binomial and Fibonacci heaps, Skip lists, universal hashing. Data structures for maintaining ranges, intervals, and disjoint sets with applications. Basic algorithmic techniques like dynamic programming and divide-and-conquer. Sorting algorithms with analysis, integer sorting algorithms with analysis, integer selection.
Graph Theory and OR
Graphs paths and circuits, trees and fundamental circuits, cut ‐ sets and cut - vertices, planar and dual graphs, vector spaces of graphs, matrix representation of graphs; transport networks, maximal flow, linear programming, minimal cut, maxflow ‐ mincut theorem, minimal ‐ cost flows, multicommodity flow, activity network, game theory.