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a
Course
Undergraduate
Semester
Electives
Subject Code
AV479
Subject Title
Computer Graphics

Syllabus

Graphics hardware and display devices; graphics primitives‐ drawing lines and curves; 2D and 3D transformations; segments and their applications; generating curves, surfaces and volumes in 3D, wire‐frame models, Bezier and spline curves and surfaces; geometric modeling‐ elementary geometric algorithms for polygons, boundary representations, constructive solid geometry, spatial data structures; hidden surface and line elimination; rendering‐ shading, light models, realistic image synthesis techniques, textures and image‐based rendering; video games and computer animation.

Text Books

Same as Reference

References

  1. Foley, van Dam, Feiner and Hughes, Computer Graphics (Principles and Practice), Addisen Wesley.
  2. D Hearn and P M Baker, Computer Graphics, Printice Hall of India.
  3. D F Rogers, Mathematical Elements for Computer Graphics, McGraw Hill.
  4. D F Rogers, Procedural Elements for Computer Graphics, McGraw Hill.
  5. Edward Angele, Interactive Computer Graphics, A top‐down approach with OpenGL, Addisen Wesley.
  6. G Farin, Curves and Surfaces for Computer Aided Geometric Design, Academic Press.
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